Showing posts with label downtown. Show all posts
Showing posts with label downtown. Show all posts

Thursday, October 21, 2010

Intelligence Report/Citizens of Interest/Madame Valeria's House of Wonders

Madame Valeria's House of Wonder

In a reasonably quiet corner of Morley Sector, on Crandon's Walk in Level 8 of Lower Downtown sits the tiny storefront of Madame Valeria. People expecting to see a wizened old woman running the store are sorely mistaken. Madame Valeria is twelve years old. Her store is full of interesting and potentially illegal items. Doc Jug trades with her for some of her more unusual pieces. The services she provides are myriad. Curios, charms and talismans are available. Potions can be brewed. Information can be located, be it in the past, present, or future. Even hexes, curses and assorted whammies are available for the right price.

Valeria works for cash or trade, but don't consider cheating this little girl. The Johannas hold her in the highest regard and revere her as a wise-woman and healer; she enjoys their unquestioning protection. Most people treat her with respect and fear. If the protection of the Johannas is not enough deterrent from harming her, the sawed-off Bully Boy she keeps under her desk works just as well. What really keeps everyone in line is the fact that her concoctions, talismans and spells all seem to work. They work so well that some have suggested that she is able to tap the Ebb.

Nobody seems to know the history of this enigmatic girl or her shop.. She speaks little, and of herself, nothing. In Downtown, some stories claim that Valeria does not age; she has been twelve for as long as anyone can remember. As far as anyone can tell, she is as ageless as Mr. Slayer and possibly as mysterious. Ebons who have attempted to read her are unable to get concrete information and are always shaken by the attempt.

“When I attempted to touch her mind it was like stepping into the cosmos. There was at once a sense of terrible limitless emptiness. Then you felt the power lying underneath. The power to either bend this universe to her will or simply rend it asunder. I truly fear this child more than Mr. Slayer or any of the nightmares of his World of Progress.”

-Othin, Ebon SCL 6B.4 (Not for reprint)

While there is concern over the power she allegedly wields and the dubious legality of the items in her shop, SLA Industries officially treats her as a persona non grata. Her shop brings genuine comfort to the people of Downtown. She never engages in any business that is needlessly detrimental to the citizens. When her services are requested for anything of a dubious nature, she makes it perfectly clear that fate does not smile upon people who would use her powers for ill purpose.

“I can do what you ask. I can bring your desires to light. Be warned though, my child. If you would bend my will to bring woe to those who do not deserve it, I will know. I will return that ire unto you amplified a thousandfold. Misuse my gifts and I will destroy you. This is as sure as the rain.”

-Madame Valeria

In the end, the Shivers either avoid her entirely or are regular clients, Monarch knows better than to be anything but reverent and the Dark Finders are unable to find out the slightest bit of useful information about her. SLA simply just ignores her at this point. After all, what harm can one little girl do?

Monday, October 11, 2010

Entertainment/Sports/Contract Circuit/Profiles/The Enforcer


Name: Rob Trebow
Alias: The Enforcer
Location: Downtown Circuit, limited Uptown events
Specialty: Melee
Signature Move: "The One Timer"
Height: 1.85m
Weight: 112kg
Record: 48-5-1
Rep:5

Profile: Before joining the Contract Circuit, Rob Trebow played defense for the Maxwell Sector Ice Clowns professional hockey team. In Trebow's first three seasons he amassed nine goals, twenty-one assists and 9,118 penalty minutes. His temper on the ice was the stuff of legend.

During a playoff game against the Lowell Sector Sewer Rats one of Rats winger Mike Dougall laid a cheap cross-check on the Ice Clowns' center, sending him sprawling. As the Ice Clowns' enforcer, Trebow threw down the gloves against the Dougall. By the time the officials were able to pull Trebow off, Dougall was dead. In a panic, Trebow fled the arena, ultimately taking refuge in the Tynes Complex under the protection of their Amnesty.

There he would stay, fighting under the moniker of “The Enforcer.” Specializing in hand-to-hand and his reinforced hockey stick, The Enforcer pummels opponents, looking to finish them off with "The One Timer." This signature move is a fan favorite. Trebow will stun an opponent with the butt of his stick, then whirl it around like a flick-scythe, smashing the opponent in the temple, usually for a quick knock-out. He does a variation when unarmed which starts with a jab and leads into a vicious whirling back-fist. The Enforcer is a ruthlessly fearsome fighter. However, he still feels a great deal of remorse for killing Dougall and prefers to only fight to submission or knockout.

Trebow was eventually cleared of a murder charge in the fight with Dougall, but is reluctant to return to the MHL. The Contract Circuit pays better and there's no penalty for fighting.

Sunday, October 10, 2010

Advertising Supplement/Sports/Mort Hockey League

Mort Hockey League

Type: Professional Hockey Organization

Location: Stadiums in Central, Uptown, Upper and Lower Downtown

Description: The Mort Hockey League (MHL) maintains four divisions of three teams each. The Divisions break down as follows:

Mort Central Division

Camden Sector Sanguines

Pegram Sector Rainfall

Carver Sector Fusion

Uptown Division

Runyon Sector Legionnaires

Striplin Sector Ennui

Rascette Sector Infernos

Suburbia Division

Maxwell Sector Ice Clowns

Freedman Sector Reapers

Macklin Sector Highlanders

Downtown Division

Lowell Sector Sewer Rats

Lower Hambelton Pest Control

Upper Hambelton Smoking Octopi

Each team has its own arena which is used for other events (concerts, conventions, other sports and Contract Circuit events) when the team is at an away game and during the off-season. It comes as a surprise to many people that the Downtown arenas are kept in very good repair and have their own Shiver Station attached.

Shivers have a special connection to the MHL, as the Lower Hambelton Pest Control began its life as an all Shiver hockey club. It is a matter of pride that the Shivers have had at least one of their ranks playing for each team in the MHL since the inception of the league. Each Shiver department in a league sector works hard to get a player on the local team. Shivers who go pro are excused from active duty during their time in the league, though they can be called to active duty in times of emergency. Shivers playing in the MHL are permitted to draw their regular Shiver salaries on top of league pay. Pay in the MHL is based on time and talent. Rookies can expect to make around 2,000c per season while veteran stars command 20,000c and up. Production and post season bonuses add to the pay and endorsement money can also sweeten the deal. Ennui star Jacques Forlaine brings in upwards of 50,000c per season with endorsements and bonuses. Not bad for a Shiver Sergeant.

The MHL is co-ed, with most teams having one or two women on the roster. On interesting side-note, over 65% of the women in the MHL play goalie. The MHL is exempt from the Racial Equality Program; Shaktars and Stormers are not permitted to play (even if they wanted to). Ebons and Brain Wasters, while not strictly prohibited, show no interest in playing the sport, let alone watching it. Wraith Raiders have become huge MHL fans, likely due to the ice and cold of the venues. Wraiths are permitted in the MHL; their speed and grace make them natural players, and several Wraiths have found fame in the ranks of the MHL. Frothers are permitted to play; the Macklin Highlanders is actually an all Frother team. The incredibly strict anti-drug policies tend to keep more Frothers out of the MHL, regardless of how much they enjoy the fighting and hitting people with sticks.

Drug screening in the MHL is regular and stringent, and no biogenetic enhancements are permitted. There is a zero tolerance policy for both, with a lifetime ban for the first offense. No explanations or excuses are accepted. There is no appeals process. Since the league began in 826SD, only eight players have been ejected for violating the drug and biogenetic policies. Players know better and respect the MHL far too much to risk it.

The MHL has worked to keep game tickets affordable, considering that a quarter of the teams in the league operate in low-income sectors. Ticket prices start at 5u for a standing room only pass to 125u for a seat on the glass at center ice at a marquee game. Each stadium can hold around 20,000 fans, so there are plenty of tickets in all price ranges. All games are televised, so fans who can't afford to get tickets can still follow their favorite teams.

Dining choices at games vary from stadium to stadium, with companies annually bidding on vending rights. Expect to see choices like BacBurger or Paramour Pizza in Suburbia/Downtown arenas, while Uptown/Central arenas offer selections from establishments such as Chez Bummin' or Hey! Fondue! Private boxes are often catered by fine restaurants like Martindale's.

An MHL season is 82 games, half played at home and half on the road. The playoffs is an elimination tournament consisting of four rounds of best-of-seven series. The first three rounds determine which team from each conference will advance to the final round. The grand prize in the MHL is the Progress Cup, a large platinum trophy etched with the champion roster for each year. Despite using small print, the Cup has grown to over five feet tall; when space runs out on the cup, another level is added.

Monday, April 12, 2010

Advertising Supplement/Convenience Stores/Honest Akhbar's

Honest Akhbar's

Type:
Convenience Store

Locations: Suburbia, Upper Downtown, Lower Downtown

Description: Honest Akhbar's is a chain of dubious convenience stores located predominantly in Suburbia and Upper Downtown. The occasional franchise can be found on the first few levels of Lower Downtown. Honest Akhbar's does not maintain franchises in Uptown or Mort Central.

Honest Akhbar's stocks most mundane and sundry items and has a limited grocery section. Alcohol, tobacco, low end civilian drugs and a rather shockingly large selection of pornographic magazines are available, but kept behind a barrier of bullet proof glass along with the clerk. Akhbar's also features a menu of surprisingly good hot and cold foods for a quick meal. The average meal of a sandwich, chips and drink run about 2-3u.

Some may question how theft is controlled if the clerks are sealed up. The answer is quite simple. Honest Akhbar's has a posted policy that Operatives, Shivers and Monarchs never pay for a meal. While this does not extend to the rest of the store's inventory, the lure of free meals is enough to ensure that at almost any time of day or night, there will be some form of armed SLA employee or law enforcement agent on the premises at any given store. Wise people also know that Akhbar's clerks are a great source of information on what's going down in the streets; it pays to stay on the good side of the clerks. As a last stand against thieves, Honest Akhbar franchises are universally equipped with a unique security system. At the push of a button, metal grates drop from the ceiling to cover every door and window in the store. Once activated, these grates can not be raised by anything short of industrial equipment unless the clerk deactivates the system. With the thieves caged in, the clerk need only wait in his bullet proof kiosk until help arrives.

Monday, March 8, 2010

BPN Resolution: SHIVER UNIT ORGANIZATION: WHITE

Issuing Department: Shiver Unit Organization
Color Code:WHITE
BPN #: SHS/9758076/DT
Surveillance: Station Analysis
Squad/Operative Undertaking: Team Spartan
Date Issued/Date Completed: 2/6903, 2/7/903

Summary:
  • Squad dispatched to Lower Downtown Level 25, Wentmore Sector to ascertain whereabouts of missing Shiver Sleeper Unit.

  • After checking Shiver communication logs for APC, Squad investigated site of factory bombing. Interview with on-site Shiver Forensic team resulted in no useful information.

  • Began search for gang “Killer Headaches,” suspected of attacking APC in retaliation for previous altercation with Shiver Sleeper squad.

  • During search, squad ambushed by unidentified gang. Gang member captured and interrogated. Interrogation revealed possible black market supplier for “Killer Headaches.”

  • Squad radioed for Shiver Fire team dispatch to location of ambush to suppress blaze caused by gang members. Fire contained with minimal property damage.

  • Squad traveled to location of suspected black market supplier*. Interview revealed “Killer Headaches” attempted to purchase heavy weapons. No transactions were made. Interview also revealed names and locations of two other possible suppliers.

  • Squad traveled to first supplier*. Interview showed further proof that “Killer Headaches” intended to purchase heavy weapons to use in APC attack. Gang apparently lacked resources to make purchase, instead opting for small arms. Interview also revealed location of local gang hang out.

  • Squad traveled to “Combat Chef” restaurant where employees informed squad of overheard discussion of a planned attack on a Shiver APC on the Hutchinson block.

  • Squad traveled to Hutchinson block and began canvassing the area for the Shiver Sleeper Squad.

  • Squad discovered group of Scavs stripping Shiver Sleeper APC.

  • Squad subsequently came under heavy fire but was able to drive off Scavs. NOTE: Scav weapon was recovered and turned over to Stearman Ballistic Labs for analysis.

Collateral Damage to SLA Property:MINIMAL. Fire started in civilian area. Firearms discharged in a civilian area. Any damage mitigated by prompt dispatch of Shiver Fire Unit and extenuating circumstances.

Squad Fatalities:None. Operative Tawna required medivac services due to loss of limbs in firefight.

Conclusion:Search of the area revealed bodies of several gang members and nine of the ten Sleeper Shivers. The Shiver Sergeant for the unit is still missing and presumed dead. Forensic analysis of the scene shows that “Killer Headaches” were outfitted with DarkNight heavy weapons. It can be safely assumed that the gang was subverted into joining DarkNight. The gang disabled the APC with heavy weapons and was in the process of engaging the Shiver Sleeper Unit when Scavs ambushed and finished off both sides. Team Spartan, responding to the sounds of the firefight, was able to drive off the Scavs before they could successfully strip any equipment from the field.

BPN satisfactorily completed. Individual payout+recovery bonus: 930c/Operative. SCL +0.5/Operative.

ADDENDUM: *Identities of black market suppliers withheld. Value as contacts/informants outweighs benefits of incarceration of these individuals.

Saturday, November 28, 2009

Intelligence Report/Soft Company/News You Can Use

Name: News You Can Use

Type: Independent Soft Company

Products/Services: Information/News

Company Line: Keeping the Downtown population in the know since 899SD. Knowledge is power!

Public Information: Since the burning of the Downtown Phoenix in 895SD, truly informative print media has all but vanished from the World of Progress. Without saying a word, SLA Industries made it perfectly clear that print media is for glossy idol worship and celebrity dirt, not creating an informed and aware public. SLA Industries especially does not want a print media that trains the populace in potentially subversive skills. This is exactly what News You Can Use (NYCU) does. It is an underground newspaper full of literally life or death information. For the savvy Downtowner, NYCU is a veritable survival guide.

A good old-fashioned black and white fold-up newspaper, NYCU does not have a set publication schedule. The paper, much like Channel Zero, goes to print whenever there is enough material to fill an issue. It is not abnormal for weeks or even months to pass in between issues, especially if the heat is on from SLA Industries. The contents of the paper range from the practical to the dangerously subversive. In a single issue you are likely to see updates of gang activity and territory, recipes for cooking rats, tips for waterproofing your apartment and reviews of recent books, films and Contract Circuit events. However, you are also likely to find Shiver patrol routes, detailed accounts of Operative activity Downtown, tips for making hooch in your sink and schematics for antipersonnel mines.

Distribution of NYCU appears to be handled through a large series of reliable drop points. These drop points are generally shops and bars, but some of the bolder newsstands carry NYCU as well. The newspaper is often concealed in another publication or tucked into a shopping bag. Requesting the paper is done by speaking a code phrase. The phrase differs with each issue. Authorities speculate that the phrase for the next issue is concealed in the current issue. SLA has people working on cracking the code.


SLA Intelligence: SLA Industries has given NYCU Soft Company status on the grounds that “the classified and restricted information reproduced in this publication constitute a training manual and field guide for DarkNight agents and other insurgents.” SLA suspects that NYCU is operating multiple “presses.” Shivers have located and destroyed five NYCU printing facilities to date but have apprehended no NYCU employees. Raids on presses have done little to stop publication. As there is no set schedule of release, it is often hard for SLA to tell if its raids are making an impact. Is the lag between issues a result of raids, or is it simply due to a slow news period? SLA hopes that the Dark Finders recently assigned to NYCU can find out.
The source of funding for NYCU is unknown. The paper runs no advertisements. The paper is free and anyone greedy enough to charge for it is quickly taken off the circulation route. DarkNight involvement is actually not suspected as the paper has, on several occasions, printed reports damning to DarkNight.

Employees: Unknown. Size of distribution area would indicate a sizable staff.

Facilities: Unknown. Assumed multiple facilities. Possibly mobile.

Addendum: Clip of recent edition attached for reference. Click link for larger image. Image property of Departments of Misinformation and Subversion. Misuse prohibited.


Wednesday, October 28, 2009

Advertising Supplement/Drinking Establishments/Mahoney's



Type: Pub

Location: Lower Downtown, Level 7, Bezin Walk

Description: Mahoney's is not at all what you'd expect from a drinking establishment in Lower Downtown. It's clean, dry and despite being filled with an assortment of unsavory types, is extremely quiet and orderly. This well behaved crowd is due to the manager, a Shaktar named Mh'Nhy.

Mh'Nhy was a successful operative, reaching SCL 4C.7 before taking a Black Op in Cannibal Sector 4 that resulted in his near death. For anyone else, the injuries sustained would have resulted in a trip to LAD. As a proud Shaktar, Mh'Nhy felt LAD violated his beliefs. The rest of his squad didn't have the same sentiment and exhausted their medical kits to buy enough time for a proper medical evac. The squad succeeded. When Mh'Nhy awoke nine days later, he found himself alive but scarred and partially lamed in his left leg by the massive injuries. He was furious. He had been cheated out of an honorable death. Even though the Shaktar High Council accepted his newly rendered condition, citing it as evidence of the strength of his ties with his friends, he was shamed. He tendered his resignation with SLA Industries and was subsequently denied. He was ordered to take an extended leave and reconsider his options with the company.

Mh'Nhy decided he would use this time to explore Downtown. For once, he would walk the streets of the city for pleasure instead of duty. While on Level 7, he decided to stop in a bar called Oscar's for refreshment and hopefully some conversation. He found the bar empty except for the owner and namesake, a 67 year old man. Oscar Dervin, just glad to have a customer, called the Shaktar to the bar and started chatting with him like an old friend. Mh'Nhy took a liking to the old man and stayed for a few drinks, eventually excusing himself to use the facilities. During this time, a group of Krosstown Traffic members came in looking to collect some protection money. Oscar explained business was slow and he had nothing to give. The gang members were not pleased and began trashing the bar. Hearing the commotion, Mh'Nhy rushed out and confronted the gang members. Even lamed, one Shaktar Operative is more than a match for eight gang members. However in the ensuing fight, a fire started. The gang members were dispatched, but the bar was burning. By the time the Shivers arrived and extinguished the fire the bar was nearly gutted.

Mh'Nhy was ashamed. By helping, he caused far more damaged than the gang members could have hoped to do. Oscar was heartbroken. He did not have the resources to rebuild the bar and since his apartment was upstairs, he was now homeless. Mh'Nhy knew what had to be done. He offered his own money and help in rebuilding the bar. Oscar thanked him for the offer but said he was too tired and old to start over. He was ready to give up and start collecting his regular 40unis of welfare. Mh'Nhy would not budge. The Shaktar Code dictated he was bound to help this man.

The big ugly lug leaned in close and looked right into my eyes. 'Then you shall not run this bar anymore. It is not fitting that an elder of any race should be made to toil. I shall run this establishment for you. Because of my actions, I will see to it you retire in comfort.' I'll be damned if he wasn't dead serious and good to his word too.

-Oscar Dervin 897SD

Mh'Nhy contacted SLA Industries and the Shaktar High Council to inform them he had found his future with SLA. He would operate a bar Downtown and report any useful intelligence back to SLA. Both groups reluctantly agreed. While it was unlikely any subversives would frequent a bar run by a Shaktar, at least his presence would go a long way toward suppressing the civilian population in the area and cleaning things up in general. Mh'Nhy had one other request. Since the bar was owned by Dervin, he should be made an employee of SLA Industries and provided appropriate housing. A few phone calls and favors cashed in found Oscar with a SCL 11 ID card, a modest income and a warm duplex in Suburbia.

Within a week work crews were brought in and began rebuilding the bar as Oscar had dreamed it. Mh'Nhy worked daily with Oscar to ensure no detail was overlooked. Real wood paneling, leather seats, a kitchen to cook real pub food. The apartment was rebuilt and the building waterproofed. In between construction, Oscar taught Mh'Nhy the basics of running the pub. Mh'Nhy paid for everything. His final gift to the pub was a massive bar, handcrafted of the finest woods and metals from the Shaktar Homeworld. Printed above the door and etched onto the huge mirror over the bar was a message in the four major languages: “All are welcome. All are equal. Within these walls let no hand be raised in anger, lest it be never raised again.” The pub would be a neutral site.

The day of the grand reopening found the old man and Shaktar standing before the pub. Mh'Nhy was angered to find the work crew had left a tarp hanging over the entryway. Testily, Mh'Nhy yanked down the tarp to discover the “Oscar's” sign was gone.

In its place was a sign that said 'Mahoney's.' I faced the old man who was grinning like a child. 'It's only right that a pub be named after him who runs it.' He had the audacity to poke me in the chest. 'You run it now,' he said. 'Problem is your damned Shaktar names are a pisser to pronounce. I figure that's as close as anybody's going to get.' I am not too proud to say I wept at the old man's gesture of kindness. That night I began creating his braid of friendship.

-Mh'Nhy (Mahoney) SCL 4C.7 901SD

Interview reprinted with permission from 3ird Eye News

Oscar would stay on in an advisory capacity, showing Mahoney the ropes and getting the pub up to speed. Business was understandably slow at first. Civilians were afraid to go into a pub run by an Operative. However, Mahoney made it clear that the pub was totally safe. While within the walls of the pub, neutrality reigned and was rigidly enforced. Regardless of any differences among the patrons, violence of any kind was not permitted. Any violation would result in a lifetime ban from the pub as well as a report to the Shivers. It took a couple of weeks for word to get out. The result was nothing short of remarkable. A visitor to the pub could very well see Operatives sitting with Tek Trex employees or members of rival gangs having a friendly game of darts. The bar is even quiet enough to enjoy the live music that plays most nights. The quiet is due to the other rule at Mahoney's There are no secrets. Mahoney made it perfectly clear to his customers that anything said in the club is fair game to be reported to the proper authorities. Known subversives and wanted criminals would likewise be immediately reported.

Patrons love it. It is one of the only places Downtown to get away from the insanity of life on Mort and be as safe as anyone can hope to be.

Oscar still comes down and tends bar for a couple hours each day, chauffeured to the pub in his custom Augustus. You see, Mahoney makes sure his friend gets a large cut of the profits on top of his “salary.” The two can often be seen sitting in their private booth sharing drinks and laughs. Oscar is never seen without Mahoney's Braid of Friendship. Mahoney lives contentedly in the modest apartment above the pub.


Tuesday, October 6, 2009

Intelligence Report/Soft Company/TRIAD

Name: TRIAD

Type: Independent Soft Company

Products/Services: Mercenary Squads

Company Line: Tactics - Recon - Infiltration - Assault - Defense

Public Information: TRIAD has only recently gained Soft Company status. Very little is known about this organization, which is quite bothersome to SLA. TRIAD is a Prop team. Generally SLA doesn't make a huge fuss over solo Props. Props generally want nothing to do with each other. Often they end up inadvertently helping SLA handling issues Downtown that Shivers can't be bothered with and Monarch aren't capable of handling. What is alarming to SLA is when Props start working in groups. A single Prop, though well trained and equipped, is generally no match for a seasoned Operative. When you have a squad of Props, solo Ops are suddenly outmatched and Operative Squads find themselves with a serious threat on their hands. Another point of concern is the question of from where is TRIAD is getting its Props? There doesn't seem to be any change in the current Prop population aside from normal attrition. All the regular faces like Spooky, Bane Root and Red Harvest are still at large. In fact, the “regular” Prop population is pissed about TRIAD:

It's a bunch of bullshit. People are running to TRIAD because they can hire out a full squad instead of one Prop at a time. Dumbasses see those flash uniforms and think that means quality work. Those plonkers are taking money out of my pocket! Free market, my ass.

-Ground Chuck (Prop)

SLA Intelligence: TRIAD has things that have Props mad and Shivers nervous. TRIAD has a standard kit for all of its Props. The standard TRIAD squad wears armor equivalent to HARD armor and carry 10mm automatic rifles. What's of particular concern in the armor and weapons don't appear to be of SLA or DarkNight manufacture. Recovered hardware shows that SLA and DarkNight technology are being used, but the overall construction is being done by a third party. While weapons and armor are third party, other equipment (medkits, communicators, etc.) are salvaged and repurposed SLA and DarkNight gear.

According to intel, TRIAD does not hire out individual members. The smallest available unit is the “Fire Team” of three Props. There have been confirmed reports of squads as large as twelve in the field. Prices for TRIAD tend to be a bit higher, with 200u/squad member being average. Prices can go much higher if heavier armor or weapons are requested/required or if the job is particularly risky. TRIAD's members are highly skilled and motivated and are well versed in small unit tactics. TRIAD's base of operations is currently unknown. They do not operate out of the Depth Charge and regular Props have been quite clear that TRIAD members attempting entry will be in for a violent welcome.

SLA has dispatched a team of Dark Finders into Downtown to locate and disrupt TRIAD operations. Several White BPNs are in the works to do the same.

Employees: Unknown. Estimated between 25-100.

Facilities: Unknown. Size of organization would indicate necessity of a base of operations.

Saturday, September 26, 2009

Intelligence Report/Soft Company/Conway Motorsports

Name: Conway Motorsports

Type: Independent Soft Company

Products/Services: Motorcycle and Keshang sales and customization.

Company Line: High performance vehicles are no longer limited to Operatives and Shivers anymore. “Speed Kills. Die Happy.”

Public Information: Conway Motorsports' main function is to provide affordable motorcycle and Keshangs for civilian use. They also offer repair and upgrade services on any vehicle with no questions asked about the legality of said vehicle.

SLA Industries is not pleased with Conway Motorsports at all. The vehicles produced are unregistered and subsequently bypass SLA's road tax. Shivers hate Conway due to the increased traffic and proliferation of reckless drivers throughout Downtown. Monarch does what it can to keep these illegal rides off the road but the few vehicles they have are no match for the high performance Conway products.

SLA Intelligence: The organization of Conway Motorsports is loosely structured. There is in fact, no “Conway.” The name is a play on words to show the vehicles are made illegally for illicit use. Since they are made illegally, they are made the “con way.” Conway is run by three “Shop Managers,” each with his own rolling garage. At any time a Head Mechanic will have up to four “Mechanics” in his employ. As they are working out of cramped trucks, larger numbers of staff are effectively impossible. Only one of Conways' trucks is equipped to work on powersuits; the other two trucks work strictly on wheeled vehicles.

The bulk of business done by Conway is with street gangs, providing the with bikes and Keshangs. Conway avoids working with DarkNight, choosing to hire Props if they need protection. Conway trucks often have a Prop escort riding one of their custom vehicles. Conway has been known to cooperate with Tek Trex, sharing parts and technology on the Keshang/powersuit side.

While SLA is relieved Conway is not cooperating with DarkNight, they are frustrated by the edge that Conway is giving the gangs. Simple busts by the Shivers are now turning into high speed pursuits which often end in civilian casualties and property damage. SLA has stepped up Shiver patrols, going so far as using Battle Taxis as makeshift roadblocks in particularly troublesome areas.

Conway has gained enough notoriety that bolder Operatives will confiscate Conway equipment for personal use. Punishment for these Operatives is generally severe as SLA sees this as damaging to the reputations of the “legitimate” companies. Despite the tempation to forcefully acquire Conway Motorsports, SLA has not for two main reasons. First, Conway's reputation is too entrenched. SLA stands to lose face if it looked like they had to hostilely take over a Soft Company because their products were superior to SLA's house brands. Second, Conway gives SLA an excuse to increase Shiver presence and control “for the public good.”

Employees: Three Shop Managers and 9-12 Mechanics at any given time. Identities currently unknown.

Facilities: Three converted panel trucks used as mobile workshops. Trucks have no set base of operations.

Monday, July 27, 2009

BPN Resolution: THIRD EYE NEWS-BLACK

Issuing Department: Third Eye News
Color Code:BLACK
BPN #: TE/119250/DN
Surveillance: Third Eye News
Squad/Operative Undertaking: Team Spartan
Date Issued/Date Completed: 7/24/902, 7/24/902

Summary:
- Following up on BPN#IN/119224/ST, Department of Extraction interviewed captured Delicacy employees.
- Interview revealed Delicacy planned to sell a large lot of civilians to DarkNight for the purpose of being reprogrammed as Sleeper Agents.
-Further interviewing revealed location of DarkNight Sleeper Education Facility. Facility located in unused sewer/maintenance tunnels under the Bayou section of Downtown near the Cannibal Sector 1 wall.
-Squad dispatched via access hatch in CS1 wall.
-Squad encountered DarkNight picket en route to facility. Picket engaged and forced to retreat to facility.
-Facility electronic surveillance defeated by Operative Tawna.
-Facility sealed behind hardened service door. Operatives Fiddich and K'dgh attempted to physically force door without success.
-Operative Fiddich attempted to overload a SLA Fusion Recharger in an effort to breach the door. Unsuccessful until Operative Obsession applied an Ebb Blast, causing the recharger to reach a critical state and explode.
-Subsequent explosion breached the door and several feet of surrounding wall.
-Team executed a dynamic entry and proceeded to neutralize 60 DarkNight insurgents with extreme prejudice.

-Squad incurred several serious injuries but maintained high level of combat efficiency through use of Ebb Healing and KickStart+.
-Once the area was secure, Squad maintained a watch while Operative Fiddich destroyed all portions of facility not damaged during the firefight.
-On communication from Operative Obsession, Shiver Recovery Team sent to collect and inventory all DarkNight equipment.
- [D-NOTICE]
- [D-NOTICE]
-Team returned to the CS1 wall access without incident.

Collateral Damage to SLA Property:HEAVY. Unauthorized detonation of a fusion device. Extensive use of firearms on SLA property. Extreme damage to service area and surrounding tunnel . Area will likely have to be sealed and/or demolished. Damage mitigated by nature of BPN and need for high impact entry and level of violence required. Suggest no penalty to Squad for damage caused.

Squad Fatalities:None.

Conclusion:BPN satisfactorily completed. Individual payout: 2,970c/including equipment retrieval bonuses. Squad Financier Burke negotiated Team Spartan appearance on upcoming episode of Killzone in lieu of Media Bonus. SCL +1.0/Operative.

ADDENDUM: Squad only required 21 seconds from time of door breach to neutralize 60 DarkNight Insurgents. Squad warrants consideration for other high violence missions.




Tuesday, July 21, 2009

Intelligence Report/Soft Company/Brommley Hydronics

Name: Brommley Hydronics

Type: Independent Soft Company

Products/Services: Waterproofing/Water filtration

Company Line: Brommley Hydronics strives to improve the lives of Downtowners by installing rain protection and collection systems on the roofs of buildings. With the help of Brommley Hydronics systems, Downtowners can enjoy drier homes and a limitless supply of clean, filtered water for their use.

Public Information: Brommley Hydronics (BH), on its face, seems fairly harmless. Most people would say BH is actually trying to make Mort a better place to live. BH manufactures rain protection/collection systems for buildings in the Downtown areas of Mort. The systems provide a protective shell on the roof of the building as well as a series of gutters and drains. Rain and runoff is collected and run through a series of filters. The filtered water is collected in cisterns on the buildings with any surplus being released harmlessly back into the sewer system.

What truly makes BH look like heroes is that they do not charge for their services. BH never contacts the Department of Housing directly for permission, ostensibly to speed up the process of getting their systems installed. Permission to install a BH system is always asked from the landlord/caretaker of the building. Most building managers are happy to have a BH system installed as they provide rain protection, which lowers the amount of building maintenance. More importantly they are free, and nobody in Downtown is going to turn away a handout. Once installed, BH begins making regular visits to clean and change the filters on their systems. BH does not charge a single UNI for any of their equipment or services. They even go as far as waterproofing the buildings to increase the amount of runoff the filters have access to. To a poor Downtowner, BH is a godsend.

SLA Intelligence: Brommley Hydronics is the brainchild of William Brommley. Brommley worked as a tech in a SLA water treatment facility. As he daily analyzed the filth and pollution in the water, he saw opportunity. Over time he began stealing equipment from the facility. One day he simply disappeared, taking over 75,000 credits of SLA equipment to help start his new business.

Despite the theft and job abandonment, Brommley Hydronics primarily earned the Soft Company label due to what happens after the filters are cleaned. The filters in the BH systems are incredibly high tech, capable of filtering for specific particles. BH takes the sludge from the filters back to their labs where any useful chemicals are removed and purified. The rain in Mort is an absolute cornucopia of chemicals by the time it makes its way Downtown. Drugs, industrial waste and other bits of interesting detritus are all carried in the water which would normally collect in SLA's reservoirs or simply wash out into the Cannibal Sectors. Given the amount of rain that falls each day in Mort, the amount of chemicals pulled from the rainwater is staggering.

Once the chemicals are separated, purified and refined, they are made available to anyone willing to pay BH's fees. This is the crux of SLA's issue with BH. BH is giving Soft Companies like DarkNight access to chemicals they normally could not easily procure. DarkNight chemists are able to use these chemicals to manufacture illegal drugs, explosives and bioweapons.

SLA is at an impasse regarding Brommley Hydronics. On one hand BH provides a useful service. They free SLA from what little worrying they do about residential and other building maintenance in the Downtown area. BH also makes a marginal impact on reducing pollution. On the other hand, BH is putting industrial and military grade pharmaceuticals and chemicals in the hands of some very dangerous and subversive people. In the end, SLA has been reluctant to issue a Grey BPN or Hunter Sheet directly for William Brommley, as BH is currently doing more good than harm. SLA risks public outcry and possible civilian retaliation if they simply shut down BH outright.

Employees: CEO: William Brommley.

Exact number of regular employees unknown. SLA estimates that it would take at least 300 employees to keep an operation like Brommley Hydronics running. This includes everyone from installers to lab technicians to sales staff.

Facilities: Unknown. The Department of Architecture, Construction and Planning as well as the Department of Resources have issued White BPNs to locate BH facilities as well as Yellow BPNs to recover the stolen merchandise. It is assumed that facilities are located in remote areas of Lower Downtown. There has also been some speculation of potential facilities located in the Outskirts of the Cannibal Sectors.

Sunday, June 14, 2009

BPN Resolution: INVESTIGATION-WHITE


Issuing Department: Investigation
Color Code:WHITE
BPN #: IN/119244/ST
Surveillance: Station Analysis
Squad/Operative Undertaking: Team Spartan
Date Issued/Date Completed: 6/13/902, 6/14/902

Summary:
- Squad dispatched to investigate disappearance of children in and around 1900 Block area of Upper Downtown.
- Squad interrogated locals and investigated recent kidnap sites.
- In the course of the investigation, Operative Squad worked cooperatively with Operative Squad "Symbiote," which was working on a similar BPN in the area.
- Squads determined disappearances were due to kidnappings by Skin Trade organization "Delicacy."
- Squads raided a "Puppy Talk" relay house, rescuing 53 civilians and capturing 2 Puppy Talk employees.
- Interrogation of suspects (CONTENTS OF INTERROGATION VIDEO/TRANSCRIPTS NOT FOR PUBLIC RELEASE) revealed the location of a probable Delicacy clutch point.
- Sting operation on clutch point by combined squads resulted in rescue of 5 civilians and capture of 2 out of 3 Delicacy employees. Third employee terminated during course of sting.

Collateral Damage to SLA Property: Minimal. Damage to light pole in 2000 block of Walston Sector of Upper Downtown. Firearms were discharged in civilian areas. No appreciable damage caused to area of operation.

Squad Fatalities:None.

Conclusion:BPN satisfactorily completed. Individual payout: 507c/including rescue and equipment retrieval bonuses. Operative. SCL +0.5/Operative.

ADDENDUM: Follow up BPN to be issued to squad following successful interrogation of Delicacy employees and interviews with rescued civilians.

Friday, March 20, 2009

BPN Resolution: Expedition-GREEN

Issuing Department: Expedition
Color Code: GREEN
BPN #: EX/510222/CS
Surveillance: Station Analysis
Squad/Operative Undertaking: Team Spartan
Date Issued/Date Completed: 10/30/901, 11/01/901

Summary:
- Squad dispatched to Downtown area near Cannibal Sector 2 wall to determine cause of increased Carrien attacks.
- Interrogation of citizens and patrol of area beyond the wall determined that an Ex-War Criminal was driving Carrien out of the Sector and into the Downtown areas.
- Level of aggression required to terminate Ex-War Criminal determined to be beyond the limits of the squad.
-Details filed with department of Expedition.

Collateral Damage to SLA Property: NONE.

Squad Fatalities:None.

Conclusion:Squad completed BPN completed to the letter. if not the spirit. Squad payout: 1500c. SCL +0.5/Operative.

ADDENDUM: Consider squad for punitive Grey BPN to identify, track and eliminate Ex-War Criminal.

Wednesday, March 18, 2009

BPN Resolution: SHIVER UNIT ORGANIZATION-YELLOW

Issuing Department: Shiver Unit Organization
Color Code: YELLOW
BPN #: SH/5893527/DT
Surveillance: Third Eye News
Squad/Operative Undertaking: Team Spartan
Date Issued/Date Completed: 9/18/901, 9/20/901

Summary:
- Squad dispatched to Warren Sector of Downtown to recover crashed SCAF bike.
- Interrogated local citizens as to whereabouts of equipment.
- Recovered Power Reaper and majority of SCAF unit.

Collateral Damage to SLA Property: MINIMAL. Firearms were discharged in civilian areas. Damage and civilian casualties mitigated by return of majority of SCAF unit and weapon systems.

Squad Fatalities: None

Conclusion: BPN satisfactorily completed. Squad Payout 1,500c. SCL +0.2/Operative.

Thursday, March 5, 2009

BPN Resolution: SUPPLIES-YELLOW

Issuing Department: Supplies
Color Code: YELLOW
BPN #: SP/2369136/BP
Surveillance: Station Analysis
Squad/Operative Undertaking: Team Spartan
Date Issued/Date Completed: 8/24/901, 8/26/901

Summary:
-Team interviewed citizens in the Downtown areas to ascertain location of missing Boopa equipment.
-Determined items were in possession of The Krosstown Traffic street gang.
-Continued investigation determined Krosstown Traffic was hiding stolen equipment in "The Smilin' Pirate," a bar in Lower Downtown, Level 19.
-Squad commenced an assault on the bar. Sustained firefight ensued.
-Krosstown Traffic employed Prop team "Sister Sister" to assist in defense of stolen items.
-One member of Prop team neutralized by Operatives, other escaped.
-Approximately 20 Krosstown Traffic members neutralized.
-Substantial portion of missing Boopa equipment recovered. Team unable to locate remaining equipment. Assumed permanently lost.

Collateral Damage to SLA Property: SUBSTANTIAL
Extensive firearm discharge within a commercial property. Ebon Bomb ability used indiscriminately. Footage shows resisting forces utilized multiple grenades in combating the Operative Team. Level of force used by Operatives deemed commensurate with level of resistance. Value of recovered
items mitigates tremendous damage inflicted on a civilian commercial structure.

Squad Fatalities: None

Conclusion: Percentage of recovered SLA property adequate to consider BPN satisfactorily completed. Squad payout 500c + Recovery Bonus. SCL +0.2/Operative.

ADDENDUM: "Smilin' Pirate" civilian bar deemed unfit/unsafe for use due to extensive structural damage. Facility is also a known haven for subversives/gang members. Recommend demolition of structure and adjacent housing at earliest possible convenience.